Two characters I designed were the Ice Ghost and Ice Boss.  The Ice Ghost was built and was ready to be used, while the Ice Boss came near the end of this project and was left incomplete. At one point on the project I was asked to help out with some environment/level design elements.  The designers gave me some rough guidelines and I went with it.  It was my first experience in this area.  For the most part I drew pencil roughs, focusing mainly on the visual look along with a few elements of mechanics and puzzle solving.  It was quite an interesting task to work on.
CONCEPTUAL ART & LEVEL/ENVIRONMENT DESIGN FOR PMGZ

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